
- Evil Corp is a fast-paced and easy to learn game for 2-6 players themed around Evil CEO's intent on 'Saving the world. No matter the cost.'
- "Quick, strategic and as vicious as you want to play it. A Battle Royal of Capital" Kai Gunster, Meoples Magazine
- "Great name. A little on the nose" Elon Musk
- 40 to 120 minutes play-time depending on the number of players
- Suitable for 2 to 5 players | Ages 7+
Step into their shoes in a game of nasty business dealings, broken promises and compromised ethics.
Fast paced and competitive, Evil Corp is a 'Take That' style board-game for 2 - 6 players with elements of Area Influence and Tactical Hand Management.
You play one of 6 Tech CEO's intent on 'saving the world', no matter the cost. The game follows the narrative of a real world CEO:
And by killer, we do mean killer, there are no CEO plans which don't result in some level of catastrophe for us mere mortals.
You play one of 6 Tech CEO's intent on 'saving the world', no matter the cost. The game follows the narrative of a real world CEO:
- Acquire an R&D startup
- Complete your first prototype
- Release your Killer App.
And by killer, we do mean killer, there are no CEO plans which don't result in some level of catastrophe for us mere mortals.
In Evil Corp there is only one denomination - Billions. Obviously. And you're going to need a lot of them.
The world is broken up into 6 markets, so launch start-ups in as many as you can,
and hope World Events don’t negatively impact your earning potential:

Evil Corp is inherently competitive, but there are moments when you need to collaborate.
When an enemy is about to launch their Evil Plan, pool your resources and foil them at the last minute with a perfectly-played Agency card.
When an enemy is about to launch their Evil Plan, pool your resources and foil them at the last minute with a perfectly-played Agency card.